PureCar
Northern Ireland theory test · free practice

Hazard perception practice built around spotting the moment danger starts to develop.

PureCar's simulator uses original animated road scenes rather than official DVA/DVSA clips. Learn when a potential hazard becomes a developing hazard, practise your timing, then run a full 14-clip mock with 15 scored hazards.

14-clip mock structure15 developing hazards44/75 official pass markOriginal PureCar simulations

How the NI hazard perception test works

The important official structure, without pretending our training clips are the real test.

14video clips in the official car/motorcycle test
15developing hazards in total
5maximum points for each developing hazard
44/75car and motorcycle pass mark
You must pass both parts.For a car or motorcycle theory test, passing the multiple-choice part but failing hazard perception still means failing the overall theory test.

Free hazard perception tools

Practise the skill first, then test yourself without feedback until the end.

What counts as a developing hazard?

Think about whether the situation is starting to change your driving plan.

1
Potential hazard

A car is parked at the side of the road. Nothing is moving yet.

2
Developing hazard

Its indicator comes on, the wheels turn and the car begins moving out.

3
Action needed

You may need to reduce speed or change position to stay safe.

Build the skill, not a clicking trick

The official test is designed to reward early recognition of genuine developing hazards.

PureCar practice material is independent and is not an official DVA/DVSA hazard-perception product. Official facts checked against nidirect/DVA guidance. Information reviewed 21 September 2026.